In the previous exercise you have made the gameboard of your game Noughts and Crosses flexible in size. But that is not enough, because the position of the moves players make, the X and O, need to be flexible as well.
You will be solving that problem in this exercise. To do that you will need something new: typecasting. We have made a video explaining what that is.
As with the other exercises, you can use your own code or work from the code that we presented as solution with the previous exercise.
The assignments are:
size
.
You will probably need typecasting if you want to position them neatly.size
.